else
In your X3 programming language, the "else" keyword is used in conjunction with an "if" statement to specify a block of code to be executed if the condition in the "if" statement is false. Here's how you would use the "else" keyword in your X3 language:
Basic Usage:
Explanation:
In this example, the "if" statement checks if the variable
x
is greater than 10.If the condition
x > 10
evaluates to true, the code inside the "if" block executes. If not, the code inside the "else" block executes.
Elif Clause:
Explanation:
In this example, if the condition
x > 10
is false, the "elif" statement checks ifx
is equal to 10.If
x
is neither greater than 10 nor equal to 10, the code inside the "else" block will be executed.
Multiple Elif Clauses:
Explanation:
If none of the conditions in the "if" and "elif" clauses evaluate to true, the code inside the "else" block will be executed.
Nesting Else Statements:
Explanation:
In this example, an "if" statement is nested within the "else" block. This nested "if-else" structure allows for more complex conditional logic.
By incorporating the "else" keyword in your X3 language, you provide users with the ability to handle alternative cases when conditions are not met, enabling more comprehensive control flow in their programs.
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