Declaring Var
X3 programming language, variables are used to store and manipulate data. Here's how you can incorporate variables into your programming language:
Variable Declaration:
You can allow users to declare variables using a statement like VAR
followed by the variable name and optionally its initial value.
Example:
var x =2
var y = 10
Data Types:
You can support various data types such as integers, floating-point numbers, strings, boolean values, etc. Users can declare variables with specific data types.
Example:
var x : INTEGER
var y : FLOAT
var name : STRING
var flag : BOOLEAN
Variable Assignment:
Users should be able to assign values to variables using the assignment operator =
.
Example:
x = 5
y = x + 3
name = "John"
flag = TRUE
Variable Scope:
Variables should have a scope, which defines where they can be accessed. Common scopes include global and local scopes.
Example:
# Global variable
var globalVar = 100
FUN testFunction()
# Local variable
var localVar = 50
# Accessing global variable
show(globalVar)
# Accessing local variable
show(localVar)
end
Variable Interpolation:
You can allow string interpolation to include variables within strings.
Example:
var name = "Alice"
print("Hello, {name}!")
Constants:
You can provide support for constants, which are variables whose values cannot be changed once assigned.
Example:
CONST PI = 3.14159
var radius = 5
var area = PI * radius * radius
By implementing variables and incorporating them into your X3 programming language, you can provide users with the flexibility to store and manipulate data within their programs.
Last updated